Showing 73–96 of 175 results
In a bizarre sci-fi western world, where folks ride dinosaurs instead of horses, and magical skulls give powers to half-robot outlaws, a bumbling gang of bandits seek a stash hidden by a double-crossing partner. And the key to finding it might be the young girl they recently rescued... a girl with uncanny skills with a pair of revolvers. A gonzo adventure for teens and up.
A rip-roaring graphic novel adventure about the latest in a famous family of vampire-hunting pigs! Ham Helsing is the descendant of a long line of adventurers and monster hunters -who don't often live to rest on their laurels. Ham has always been the odd pig out, preferring to paint or write poetry instead of inventing dangerous (dumb) new ways to catch dangerous creatures. His brother Chad was the daredevil carrying on the family legacy of leaping before looking, but after his death, it's down to Ham. Reluctantly, he sets out on his first assignment, to hunt a vampire. But Ham soon learns that people aren't always what they seem and that you need a good team around you to help save your bacon!
Amparo's deal with the talking cat was simple: a drop of blood and Amparo's name in order to become a better person. Their mother and abuela would never worry about them again, and they'd finally be worthy of dating straight-A student Iolanthe. But when the cat steals their body, becoming the better person they were promised, Amparo's spirit is imprisoned in a land of terrifying, flesh-hungry creatures known as Bright World. With cruel and manipulative masters, and a society that feeds on memories, Amparo must use their cleverness to escape, without turning into a monster like the rest. On "the other side," Iolanthe begins to suspect the new Amparo has a secret. After the cat-in-disguise vanishes, Iolanthe's left to search for answers with a no-nonsense medium from the lesbian mafia - the only person who might know the truth about Bright World.
The Head Lopper, Norgal, and the nagging severed head of Agatha Blue Witch arrive on the Isle of Barra to find it overrun with beasts: minions of the Sorcerer of the Black Bog. When Queen Abigail hires Norgal and Agatha to slay the Sorcerer, our heroes trek across the island reliving the horrors of their heads-and playing right into the hands of a master manipulator. Collects HEAD LOPPER #1-4.
In a quiet region of the world, an ancient evil stirs. The Crimson Tower is awake! Blood has not wet its face for an age, but the tower runs red once more. Warriors from distant lands are drawn to its gate with revenge, or glory, in their hearts. Many will enter, few will return. The Head Lopper and the living head of Agatha Blue Witch, with old friends and new, battle for their lives in HEAD LOPPER AND THE CRIMSON TOWER. Collects HEAD LOPPER #5-8.
Norgal and Agatha have come to the city of Venoriah, finding it in utter chaos. The great egg at the center of the walled city has begun to crack. Goblins gather in the field, pike and spear in hand, to welcome their hatching doomsday god. The Sworn Swords of Venoriah line the walls to protect their city from invasion. War is imminent. Looming ever darker still, a nameless, faceless evil hunts our heroes from afar, seeking the Warrior and The Witch. Dark servants within the city have picked up its beckoning call. With perils around every corner, can our heroes find the answers to the questions in their hearts? Or will they be swallowed by the madness of Venoriah? Collects HEAD LOPPER #9-12
The goddess Erzulie is grieving the loss of one of her husbands, while her remaining spouses are asking themselves if they can remain by her side. But in the darkness, the Corinthian has his eyes on Erzulie's place. Erzulie will need allies - including Papa Midnite, the dangerous immortal on whom everyone in the afterlife has sworn revenge! Collects House of Whispers #13-22.
From superstar writer and artist SKOTTIE YOUNG (Rocket Raccoon, Wizard of Oz, Fortunately, The Milk), comes the first volume of an all-new series of adventure and mayhem. An Adventure Time/Alice in Wonderland-style epic that smashes its cute little face against grown-up Tank Girl/Deadpool-esque violent madness. Follow Gert, a forty-year-old woman in a six-year-old's body, who has been stuck in the magical world of Fairyland for nearly thirty years. Join her and her giant battle-axe on a delightfully blood-soaked journey to see who will survive the girl who HATES FAIRYLAND. Collects I HATE FAIRYLAND #1-5.
All hail Gertrude, the new Queen of Fairyland. After thirty years of wreaking havoc across this magical world to find her way back home, she must now overcome her biggest challenge yet...ruling the place she hates most. Join Gert as she continues her never-ending quest to get the FLUFF out of Fairyland. The hilariously brutal fairytale adventure continues by superstar cartoonist SKOTTIE YOUNG. Collects I HATE FAIRYLAND #6-10.
An evil spell has been cast on the Queen of Maar, and her Captain of the Guard will do anything to reverse it. Their only hope lies on an island half a world away-a place known in myth as Isola, land of the dead. Gotham Academy creators BRENDEN FLETCHER and KARL KERSCHL reunite with series colorist MSASSYK and letterer ADITYA BIDIKAR for a breathtaking fantasy adventure two decades in the making. Recommended for fans of Studio Ghibli and the work of Hayao Miyazaki. Collects ISOLA #1-5
In the second collection of BRENDEN FLETCHER & KARL KERSCHL's Eisner-nominated series, Queen Olwyn and Captain Rook find themselves far off course, without supplies or any hope of breaking the evil spell trapping Olwyn in the form of a magical blue tiger. The companions will face grave new threats and uncover long-held secrets in their quest to find Isola, the land of the dead, where they hope to return the Queen of Maar to human form before war breaks out. Collects ISOLA #6-10
* Long before Sarah ventured to save her baby brother from the clutches of the Goblin King, another young woman sought to save her child from an unknown fate within the Labyrinth. * Simon Spurrier (Coda, Jim Henson's The Power of the Dark Crystal) and Daniel Bayliss (Jim Henson's The Storyteller: Dragons, Big Trouble in Little China/Escape from New York) present a striking look into the mysteries of the Labyrinth itself, uncovering the fate of a small boy named Jareth who would one day be King. * Collects issues #1-4 in a new softcover edition!
* RETURN TO THE MASQUERADE. * Discover an all-new collection of stories expanding the world of Jim Henson's beloved fantasy classic Labyrinth, including the secret history of Sir Didymus and the untold story of one of Jareth's Masquerade guests who embarks on a journey of self discovery after Sarah shatters the mirror during the Masquerade Ball. * Collects Jim Henson's Labyrinth: Under the Spell #1 and Jim Henson's Labyrinth: Masquerade #1.
Nills and Anaelle were looking forward to the first night in their rustic cabin in the woods. But the couple's idyllic vacation is suddenly thrown into turmoil when a strange flash of light bursts from the fireplace. A portal appears and out of it spill dragon-like creatures that are armed to the teeth. They grab Anaelle and flee back through the portal, leaving a distraught Nills with a sudden decision: stay behind or leap through after her? He leaps. And that's when things get really weird.
In this collection of the first story arc of the popular webcomic Kill Six Billion Demons, sorority sister Allison Ruth must travel to Throne, the ancient city at the center of the multiverse, in an epic bid to save her boyfriend from the clutches of the seven evil kings that rule creation. Includes excerpts from in-universe religious texts, stories, and more.
LA MANO DEL DESTINO tells the tale of a once-champion Luchador-who, after being betrayed by his friends and unmasked in the ring, agrees to a Faustian bargain with a mysterious promoter. He gains a new power and the identity of La Mano del Destino in order to exact revenge upon his betrayers. Set in a swanky, 1960s Mexico where Lucha Libre is intrinsically woven into all aspects of society, this tale winds its way through the machinations and motivations of all types who inhabit this unique setting. Can La Mano del Destino get his revenge while remaining the champion he knows himself to be? Mesoamerican myth, Silver-Age storytelling, and high-flying Lucha Libre action converge to tell this epic story of vengeance and destiny! Collects LA MANO DEL DESTINO #1-6.
In a Victorian world filled with flying dirigibles, clockwork automatons, and elegantly fashionable attire, a young woman with mechanical limbs and no memory of how she got them searches desperately for the secrets to her past. The first volume collects Lady Mechanika #1-5 and also includes the prelude story, The Demon of Satan's Alley, first published in Lady Mechanika #0.
Lady Mechanika accepts a job in Spain protecting a Bar n's son who was allegedly attacked by a demonic entity, but she quickly begins to suspect the young man's condition was actually caused by illicit experiments forced upon him by his narrow-minded father. As she investigates further, Lady Mechanika gradually uncovers the sinister truth, leaving her entangled in a dangerous situation which seems to have unexpected ties to her own past. A dark tale that exposes the devastating power of love...and hate. Collects the entire five-issue Sangre mini-series, featuring a main story by guest artist Brian Ching (Supergirl, Star Wars) and a prologue story by Joe Benitez and Martin Montiel
The original two LEAGUE OF EXTRAORDINARY GENTLEMEN epics are back in a single trade paperback. In this incredible tale, Allan Quatermain, Mina Murray, Captain Nemo, Dr. Henry Jekyll and Edward Hyde, and the Invisible Man unite to defeat a deadly menace to London and all Britons! Then, one month later, the skies over England are filled with flaming rockets as Mars launches the first salvo of an invasion. Only our stalwart adventurers can save mother England and the Earth itself.
The Legend of Final Fantasy IX deals with the creation of this episode, sharing fun trivia. The scenario is also decrypted, as well as the mythological inspirations. For its return to heroic fantasy, the game is dressed as a magical theatrical play, including many colorful characters. The book dives into the influence of classical authors and History on the game, and unrevealed its last secrets.
The Earth Kingdom is at the dawn of a new age, but Korra and her team must learn to trust an unlikely ally to secure peace for the nation! Written by series co-creator Michael Dante DiMartino and drawn by Michelle Wong (Goosebumps: Download and Die), with consultation by Bryan Konietzko, this is the official continuation of the beloved television series! Collects The Legend of Korra: Ruins of the Empire parts one, two, and three.
Korra must decide who to trust as the fate of the Earth Kingdom hangs in the balance! Written by series co-creator Michael Dante DiMartino and drawn by Michelle Wong (Goosebumps: Download and Die), with consultation by Bryan Konietzko, this is the official continuation of the beloved television series!
Thanks to Commander Guan and Doctor Sheng's brainwashing technology, all hope for a fair election in the Earth Kingdom is lost. Korra works with Toph, Su, and Kuvira to plan a means to rescue not just the brainwashed Mako, Bolin, and Asami, but everyone else caught up in Guan's plan! Written by series co-creator Michael Dante DiMartino and illustrated by Michelle Wong (Goosebumps: Download and Die), with consultation by Bryan Konietzko and Tim Hedrick, this is the ultimate continuation of the beloved television series!